Kerbal Delta V Equation:
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Delta V (Δv) is a measure of how much a spacecraft can change its velocity. It's a crucial concept in rocket science and orbital mechanics, determining what maneuvers a spacecraft can perform.
The calculator uses the Tsiolkovsky rocket equation:
Where:
Explanation: The equation shows how the achievable velocity change depends on the engine efficiency (Isp) and the mass ratio of the spacecraft.
Details: Delta V is essential for mission planning in Kerbal Space Program and real-world rocketry. It determines what orbits you can reach, whether you can land on celestial bodies, and if you can return.
Tips: Enter specific impulse in seconds, wet and dry masses in kg. All values must be positive, and wet mass must be greater than dry mass.
Q1: What is a good delta V for reaching orbit?
A: For Kerbin, about 3400 m/s is needed to reach low orbit. Earth requires about 9000-10000 m/s.
Q2: How can I increase my delta V?
A: Use more efficient engines (higher Isp), reduce dry mass, or increase fuel (wet mass).
Q3: Why is the natural logarithm used?
A: The logarithmic relationship comes from the physics of rocket propulsion, where each unit of fuel burned contributes less as the vehicle gets lighter.
Q4: Does this work for multi-stage rockets?
A: For multi-stage rockets, calculate delta V for each stage separately and sum them.
Q5: What's the difference between vacuum and atmospheric Isp?
A: Engines perform differently in atmosphere vs vacuum. Use vacuum Isp for space calculations.