Tsiolkovsky Rocket Equation:
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Delta-V (Δv) is a measure of the change in velocity a spacecraft can achieve. It's a crucial concept in rocketry and space mission planning, determining what maneuvers and destinations are possible with a given spacecraft design.
The calculator uses the Tsiolkovsky rocket equation:
Where:
Explanation: The equation shows how the achievable velocity change depends on the engine efficiency (Isp) and the mass ratio of the spacecraft.
Details: Delta-V is fundamental to mission planning in Kerbal Space Program and real-world spaceflight. It determines what orbits you can reach, whether you can land on celestial bodies, and if you can return.
Tips: Enter specific impulse in seconds (found in engine specs), initial mass (wet mass), and final mass (dry mass). All values must be positive, and initial mass must be greater than final mass.
Q1: What's a good delta-v for reaching orbit in KSP?
A: For Kerbin, you typically need about 3400 m/s Δv to reach low orbit, plus more for maneuvers.
Q2: How does staging affect delta-v?
A: Staging increases efficiency by discarding empty tanks. Calculate Δv separately for each stage and sum them.
Q3: What's a typical Isp value?
A: In KSP, liquid fuel engines range from 300-390s (vacuum), while solid boosters are typically 200-250s.
Q4: Why use natural logarithm in the equation?
A: The logarithmic relationship shows that adding more fuel gives diminishing returns - doubling fuel doesn't double Δv.
Q5: How accurate is this for real rockets?
A: The equation is fundamental to real rocketry, though real missions must also account for gravity losses, atmospheric drag, and other factors.